U.S. flag

Dot gov

This is a test website.
Federal government websites often end in .gov or .mil. Note that this one ends in .com. It is not official.

Https

A site with https:// is secure.
The https:// ensures that you are connecting to the official website and that any information you provide is encrypted and transmitted securely. This is not one of those sites.

Crafting Project-Level Principles

Why Create Principles?

Project-level principles answer why the team is undertaking a design phase. They define the design space. For example, in creating this HCD Guide Series, we created several principles that draw the boundaries of what we're doing. Some of them are:

  1. Audience: Our audience are mid-level management to senior leaders leading generative (not reductive or evaluative) projects and who have some support from professional designers.
  2. Logic: Maintaining consistently scaled logic across the Guide Series is paramount. No glib exhortations to “Practice empathy!” in one line and in the next line reminding the reader to bring Sharpies. We will unpack complicated terms like empathy through plain language and engaging graphics.
  3. Visual Communication: If we had time to make these Guides graphic novels, we would. Every place we could possibly show instead of tell, we would do that work.

These principles, among others, help us stay inside a defined space as we create these Guides. Without writing down boundaries for your project in the form of design principles, it's easy to get lost in the flow of a project. Principles keep you focused on creating solutions that are both most important to your participants and that are inside the opportunity spaces you identified back in your Discovery phase.

How to Create Principles

To create design principles, step back from the tactical demands of your project. This activity is high-level thinking, not tactical. These principles should define the kind of preferred outcome you drive towards in the design phase, rather than the details of what you shape to get there. Steps to creating and using project level principles:

  1. Reflect on your key insights (the ones that you have determined must be addressed in any design solution).
  2. Craft principles that articulate the values you bring to your innovation practice as you shape a preferred condition. (A helpful prompt is to ask yourself what do these opportunities tell us about a new approach that might be taken? What kind of experience is most important to the people who will be interacting with this design? What ideas would be embodied in an ideal scenario?)
  3. State the intent of these principles. What do you imagine will happen if they are applied? This helps ground your design concepts with intention so that iterations of your idea can be tested in relation to your intent.
  4. As you move through the ideation phase (coming next!) and your iteration phases (two steps away!), evaluate your concepts in terms of how much they embody the principles.
  5. There’s an important distinction here between improving a system or process and a generative design phase. If you find yourself in a position where the system seems to be fine, but just needs slight changes, we recommend that you exit from this Guide and seek out Systems Redesign guidance.
  6. If the design opportunities you have found require substantial change to a current product, service, or system, or the creation of a new product, service, or system to complement or build out existing ones, then continue your design process by creating these principles to define your intended impact. Keep these principles front-of-mind to evaluate whether you have made a principled change in the existing experience as you step through the design phase.

Use the framework to create Design Principles for your project. Use the example principles as models for your work.


 Example of Design Principles framework using the VA Outpatient Clinic Experience. Framework has the following categories on the horizontal axis: column A: LIST KEY INSIGHTS to describe the existing condition. These are the realities you have uncovered in your discovery research of the current state that provide opportunities to transform what exists into something that is preferred. Column B: CRAFT PRINCIPLES to establish the ethos of how you want to shape a new reality. Column C: STATE INTENT by articulating the impact you intend to have. This gives you clues of what to test for in prototyping. Column D: EVALUATE using the principles as your guiderails for ideation. Under Column A, Key Insights are: (1) VA patients value being (and being seen as) in control (2) Uncertainty is a greater pain point than the length of a wait time. (3) Patients receive limited and inconsistent information about clinic flow from front-line staff. (4) Front line staff are afraid to give inaccurate information to patients. Under Column B: Craft Principles are (1) Provide opportunities for autonomy while waiting. (2) Proactively set expectations. (3) Establish information symmetry: make information about clinic flow available and accessible to all staff and visitors. (4) Be transparent, but make no promises. Under Column C, State Intent are: (1) Designing for moments of agency will make patients feel more in control even if certain things (prognosis, clinic flow, etc) are outside of their control. (2) If expectations are set proactively, patients will not feel as anxious or dissatisfied. (3) If patients have the same information available to them that is available to the front-line staff they will have more trust in the facility and therefore the system.  (4) If front-line staff are empowered to share what they know, it will produce mutual positive regard between staff and patients. Under Column D: Evaluate, there is the direction that: For each concept you consider in ideation, and then test in prototyping, how might you embody these principles? What features or attributes of an experience, service or product could be shaped to surface these values? Remember: Project Priniciples aren’t fixed – they too can be iterated on.  As you move through the process, they can be edited, grouped and prioritized as you learn more. They will help you keep your eye on the big picture as your decisions get more granular. Click to enlarge the above image Example of Design Principles framework using the HCD Design Guide Series. Framework has the following categories on the horizontal axis: column A: LIST KEY INSIGHTS to describe the existing condition. These are the realities you have uncovered in your discovery research of the current state that provide opportunities to transform what exists into something that is preferred. Column B: CRAFT PRINCIPLES to establish the ethos of how you want to shape a new reality. Column C: STATE INTENT by articulating the impact you intend to have. This gives you clues of what to test for in prototyping. Column D: EVALUATE using the principles as your guiderails for ideation. Under Column A, Key Insights are: (1) Qualitative research in general and Human-Centered Design in specific are new research and development approaches to many public sector workers. (2) Federal workers have constricted time and busy schedules (3) Many federal workers have experience working through complex systems and processes. (4) Federal workers are committed to learning to support their missions. Under Column B: Craft Principles: (1) Provide a stable reference in qualitative research and Human-Centered Design for public sector workers. (2) References should be modular, designed to be returned to again and again, instead of studied in large time blocks. (3) Establish information symmetry: make information about clinic flow available and accessible to all staff and visitors. (4) Any guidance should take this mission-orientation seriously while at the same time fostering an atmosphere of creativity. Under Column C: State Intent: (1) This guidance will be follow very consistent informational logic and hierarchy and avoid bouncing between specific and general direction in order to pace participants through the process. (2) This guidance will be get-throughable. (3) Do not mask the difficulty of the process, but do show the process’ levity. (4) This guidance will be verbally clear and visibly light-hearted. Under Column D: Evaluate, there is the direction that: For each concept you consider in ideation, and then test in prototyping, how might you embody these principles? What features or attributes of an experience, service or product could be shaped to surface these values? Remember: Project Priniciples aren’t fixed – they too can be iterated on.  As you move through the process, they can be edited, grouped and prioritized as you learn more. They will help you keep your eye on the big picture as your decisions get more granular. Click to enlarge the above image